<?xml version='1.0'?>

<gl_extension name="GL_SGIX_texture_lod_bias" reg_no="84">
	<tokens>
		<token name="GL_TEXTURE_LOD_BIAS_S_SGIX" value="0x818E"/>
		<token name="GL_TEXTURE_LOD_BIAS_T_SGIX" value="0x818F"/>
		<token name="GL_TEXTURE_LOD_BIAS_R_SGIX" value="0x8190"/>
	</tokens>
</gl_extension>
